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AI Insights · Timothy · October 2025

Top 5 Boxing Games on iOS in Switzerland: Q3 2025 Performance

Explore the performance trends of the top boxing games on iOS in Switzerland during Q3 2025, including downloads, revenue, and active user data.

Top 5 Boxing Games on iOS in Switzerland: Q3 2025 Performance

In the third quarter of 2025, the top boxing games on the iOS platform in Switzerland showed varied performance trends. Here’s a closer look at how each app fared based on data from Sensor Tower.

WWE SLAM by Topps® Card Trader experienced a significant decrease in weekly revenue over the quarter, starting at around $223 and declining to approximately $42 by the end of September.

WWE Mayhem showed fluctuations in revenue, with a notable peak of $502 in the second week of August before dropping to $19 by the end of September. Downloads were generally low, peaking at 34 in early August. Active users started at 43 and ended at 35, showing a slight decline.

Boxing Star: Boxing Fight Game saw a peak in revenue at $417 in mid-July, followed by a decline, then a rise to $144 by the end of September. Downloads varied, with an initial high of 170 in early July, dropping to 19 by the end of the quarter. Active users also decreased from 227 to 54.

Real Boxing 2 had a revenue increase towards the end of the quarter, reaching $185. Downloads peaked at 91 in late July but dropped significantly afterwards. Active users decreased from 50 to 11 over the period.

Burrito Bison: Launcha Libre maintained steady revenue, with a small peak of $124 in late August. Downloads were minimal, with a slight increase towards the end. Active users started at 61 and ended at 46.

For more detailed insights into these trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025